Crazy Quail.
Skeet Field.
One shooter, one person to pull targets.
Shooter can only load two shells.
Puller has to pay attention to shooter, and how many shells fired, and how many shells shooter reloads.
Shooter loads two shells and starts at station 6 , and advances to station 8, then to station 2.
Shooter does not call for targets. They do get to say they are ready to start.
What shooter may say after the start, may not be suitable for public forum viewing.
At any time the puller may pull clay targets.
Puller may pull a single, or a double, again puller has to watch and keep up with shooter.
In other words, Puller may not pull a double, after the Shooter has fired one shot.
Puller may pull anytime, and pull any target presentation.
In other words, two singles from the same house, back to back in rapid succession.
Or pull from the house which will in essence have a target come from behind the Shooter.
The split second a shooter closes the action on a break open gun, or closes the bolt on a repeater ( pump or semi-auto) or loads through the magazine on a repeater, the Puller may pull a target.
Crazy Quail pits Puller against Shooter.
Shooter is also pitted against knowing how to run the gun, and make hits.
This replicates quail hunting in regard to not knowing when a single, pair, or covey is going to flush.
Nor where they are coming from, or heading toward.
Shooter is wise to know his/her gun, and how to run it, as they need to focus on the targets.
*smile*